Last devlog for now
Mimosa and the Clocktower » Devlog
Last screenshot Saturday (And maybe my last video) before I’m going on vacay in Europe. I won’t be able to work on the game until I come home since I can’t bring my laptop with me.
Anyways. Henlo!!! Unfortunately, the current prototype got corrupted, so I had to get it cleaned with YYP Maker. However, since it hasn’t been updated in ages, it got rid of all of the particle systems and the pause screen (which is a UI layer, mind you) so I had to manually add those back. Nothing else was lost though.
Anyways, I just wanted to share some things I’ve done in the past few days:
- The level name banner is close to being polished. Right now, it’s just plain text, and I’ll try to make the banner itself look better once I come home from my vacay, because the way it’s stretched is offputting to me.
- Portals got a new sprite (yay).
- Added a lives system. If Mimosa’s HP goes down to 0, he will lose a life. If he has run out of lives, it’s game over. There’s no way to add lives yet.
- I coded a workaround to deal with the current text behind objects bug that’s been happening to UI layers since it dropped. It’ll be patched in the next Game Maker update, but I’m not sure if I’ll keep it after.
- Lastly, Flepae are back, but without the wavy movement they had in the previous prototype. I might add it back though.
Anyways that’s all I’ll cover for the time being. See you when I return from Europe.
Mimosa and the Clocktower
One day, Mother Goose disappeared. (Under Development!)
Status | In development |
Author | ToraQ |
Genre | Platformer, Shooter |
Tags | 2D, Action-Adventure, clocktower, Cute, GameMaker, mimosa, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- box7 days ago
- The goal box18 days ago
- The gears kept turning19 days ago
- I've been busy35 days ago
- I'm back from my vacay. Now what?84 days ago
- Level names and FlicklersMay 17, 2025
- Colorful, colorful fragmentsMay 12, 2025
- You won't believe what song plays in the test roomsMay 10, 2025
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