Last devlog for now
Mimosa and the Clocktower » Devlog
Last screenshot Saturday (And maybe my last video) before I’m going on vacay in Europe. I won’t be able to work on the game until I come home since I can’t bring my laptop with me.
Anyways. Henlo!!! Unfortunately, the current prototype got corrupted, so I had to get it cleaned with YYP Maker. However, since it hasn’t been updated in ages, it got rid of all of the particle systems and the pause screen (which is a UI layer, mind you) so I had to manually add those back. Nothing else was lost though.
Anyways, I just wanted to share some things I’ve done in the past few days:
- The level name banner is close to being polished. Right now, it’s just plain text, and I’ll try to make the banner itself look better once I come home from my vacay, because the way it’s stretched is offputting to me.
- Portals got a new sprite (yay).
- Added a lives system. If Mimosa’s HP goes down to 0, he will lose a life. If he has run out of lives, it’s game over. There’s no way to add lives yet.
- I coded a workaround to deal with the current text behind objects bug that’s been happening to UI layers since it dropped. It’ll be patched in the next Game Maker update, but I’m not sure if I’ll keep it after.
- Lastly, Flepae are back, but without the wavy movement they had in the previous prototype. I might add it back though.
Anyways that’s all I’ll cover for the time being. See you when I return from Europe.
Mimosa and the Clocktower
One day, Mother Goose disappeared. (Under Development!)
Status | In development |
Author | ToraQ |
Genre | Platformer, Shooter |
Tags | 2D, Action-Adventure, clocktower, Cute, GameMaker, mimosa, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Level names and Flicklers11 days ago
- Colorful, colorful fragments16 days ago
- You won't believe what song plays in the test rooms18 days ago
- The return of Timelock28 days ago
- World map 2: Electric Boogaloo32 days ago
- Mimo joyfully walks around the world map....36 days ago
- Pause screen and some other adjustments39 days ago
- Just some tweaking52 days ago
Leave a comment
Log in with itch.io to leave a comment.