Level names and Flicklers
EDIT: My dumb ass forgot to post the latest video here
Happy Screenshot Saturday!I just felt like adding a breath-immune enemy that hasn’t been added since their creation.
They’re called Flicklers. These fiery-bodied and armless imps love fire, and trying to attack them with Mimosa’s breath will have them absorb it instead, thus making them annoying to deal with. Every few seconds, they ignite themselves, which deals heavy damage. However, if they’re not igniting themselves, a breath can also push them back, and even off the ledge (They’re afraid of heights).
Flicklers are hydrophobic, and touching water (Not shown yet) or anything containing water will cause them to reveal their true form, a furry imp. In this state, they become extremely vulnerable to breaths. As long as they don’t touch water, if they’re not defeated in time, they’ll return to their fiery states again.
(Yea the flames do not look good on video, but I’ll change it to something better when I’m not busy)
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ALSO! A few days ago, I also added a label displaying the level name that only shows up if Mimo selects a level. It’s not too fancy yet, but I’ll get to it.
That’s all. See ya next time.
Mimosa and the Clocktower
One day, Mother Goose disappeared. (Under Development!)
Status | In development |
Author | ToraQ |
Genre | Platformer, Shooter |
Tags | 2D, Action-Adventure, clocktower, Cute, GameMaker, mimosa, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Last devlog for now3 days ago
- Colorful, colorful fragments15 days ago
- You won't believe what song plays in the test rooms17 days ago
- The return of Timelock27 days ago
- World map 2: Electric Boogaloo31 days ago
- Mimo joyfully walks around the world map....35 days ago
- Pause screen and some other adjustments38 days ago
- Just some tweaking51 days ago
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