You won't believe what song plays in the test rooms


Happy Screenshot Saturday!

After needing to take a one-week break from the game, I am back with new footage and changes made for the game.

Here are some changes and additions I made:

  • Those sky blue squares from the previous videos now have a function (and they’re also now invisible). If Mimosa falls into a bottomless pit, he will take one damage and respawns randomly onto a cliff where the pit is (I’ll change how Mimo respawns to such cliffs in the future).
  • Proper animations for selecting and entering a room have been added. Because of this, I also added room transitions (There’s no transition-in for exiting to the world map via the pause menu because if I add it, it will crash the game).
  • The world map now has music playing in the background. The song, named “Faraway” is composed by me. (Also the song that plays in the test rooms is merely a placeholder and will be replaced with a much better song)
  • Added the Sproumbrella enemies. These buds use their sprouts to have a slow descent, which makes them vulnerable to breaths, but compensates with having more HP and running fast on ground.
  • Re-added Jackies. So far, I haven’t finished their functionality yet (they’re meant to be checkpoints for larger areas), so check back soon-ish.
  • Added save-and-load functionality. Because of this, the world map is no longer persistent, and the pause screen can now show up like it’s supposed to. Rather, saving the game or entering a level saves Mimo’s current position on the world map.
  • Lastly, Mimosa can deactivate Doors of Time again. Yay!!

That’s a lot of things I’ve listed, huh? As a reminder, I’ll be on vacation by the end of May, so I’ll be doing some more changes by then. Anyways, have a good day.

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