Colorful, colorful fragments
Mimosa and the Clocktower » Devlog
Nothing too major, but I’ve redesigned the healthbar fragments to now change color based on how much HP Mimosa has left. If he dies, those fragments become invisible (obviously it’s not shown… yet).
Also, I updated the animation for entering to the next area, where instead of it flipping, he now turns to face the portal, making it appear more like he’s entering it, than, y’know, just dancing.
Mimosa and the Clocktower
One day, Mother Goose disappeared. (Under Development!)
Status | In development |
Author | ToraQ |
Genre | Platformer, Shooter |
Tags | 2D, Action-Adventure, clocktower, Cute, GameMaker, mimosa, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
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- Last devlog for now47 days ago
- Level names and Flicklers54 days ago
- You won't believe what song plays in the test rooms61 days ago
- The return of Timelock71 days ago
- World map 2: Electric Boogaloo75 days ago
- Mimo joyfully walks around the world map....79 days ago
- Pause screen and some other adjustments82 days ago
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