Going forward
So. I haven’t talked much about Mimosa and the Clocktower’s development since September. Despite having restarted development on it at the beginning of 2025, work on the game has slowed down somewhat, due to having gone on vacation in Europe, alongside having to participate in Art Fight back in July.
However, due to multiple factors (prolonged procrastination, dissatisfaction with the plot and concepts, over-ambitiousness, constantly working on smaller things over the main aspects of the game, relying too much on gamedev tutorials, etc.), I have decided to not only restart the game’s development once again, but also overhaul its plot. This doesn’t mean I am getting rid of Mimosa as a character since I know folks out here love him and it’d be a terrible idea to just drop him for no reason, but after having worked on the game for a while, I began to realize Alphabett works best as the game’s leading protagonist (after all, the game is themed around nursery rhymes) instead of the baby dragon himself.
Going forward, the game is now being reworked into Gran Krono, with Alphabett being the main protagonist. Currently, I’m focusing on overhauling the plot outline, then come up with new concepts, and hopefully start development on the new game. It was a very difficult decision to make, but I hope this will help me keep working on the world of Timesea in the years to come.

Thank you everyone for keeping up with Mimogame in the past three years. Despite all the trouble surrounding its development, the support really means a lot to me and I’m grateful for that.
Mimosa and the Clocktower [OLD]
Now Gran Krono!
| Status | Canceled |
| Author | ToraQ |
| Genre | Platformer, Shooter |
| Tags | 2D, Action-Adventure, clocktower, Cute, GameMaker, mimosa, Pixel Art, Singleplayer |
| Languages | English |
| Accessibility | Interactive tutorial |
More posts
- box74 days ago
- The goal box85 days ago
- The gears kept turning86 days ago
- I've been busyAug 02, 2025
- I'm back from my vacay. Now what?Jun 14, 2025
- Last devlog for nowMay 24, 2025
- Level names and FlicklersMay 17, 2025
- Colorful, colorful fragmentsMay 12, 2025
![Mimosa and the Clocktower [OLD]](https://img.itch.zone/aW1nLzE2MjcxMjQyLnBuZw==/original/IU%2B6Gd.png)
Comments
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hello! you don't know me, but i have been following the development of this game for about over a year now. i'm actually subscribed to the thread you have up on toyhouse! it's always nice to get notifications about updates to your game
anyhow, i think it's very admirable how you are still determined to make this story work, even if there have been many challenges. i am very excited to see how gran krono will turn out! many well wishes!!
Hey there! Thank you so much for keeping up with the development of this game, as well as for making this comment! It was really difficult to get this game to work out as planned hence why it needed to reset once more, but with Gran Krono as my new main project now, I hope I can tackle it on without repeating the same mistakes I did with Mimogame.